Revision 73 by Ging

Ging@hidden-source.com
Tue, 16 Oct 2007 00:00:00 GMT

Updates to a variety of materials Removed residual color correction files and added new ones - they go hand in hand with the enabling of color correction in the dlls. Decay, Stalkers and Docks currently have the relevant entities, please leave feedback. Added several loading screen images, updated the others (including a new default image) - feedback on text / imagery is welcome - personally, I'm not too sure about the usage of the term "perk". Added some marine clips to executive to shut down some dodgy camping spots. Removed the corpse cams for now while I debug / rewrite the spectator system - let me know if you continue to get spectator related crashes.

(Tue, 16 Oct 2007 00:00:00 GMT)

Modified | /bin/client.dll
Modified | /materials/Wall/gen_wall_brick_cream02.vmt
Added | /materials/vgui/loading/hdn_highrise.vtf
Modified | /materials/vgui/loading/hdn_docks.vtf
Added | /scripts/colourcorrection/dark_desaturate_warm.raw
Modified | /materials/models/weapons/v_fn2000/scopemask_normal.vtf
Modified | /resource/LoadingDialogVAC.res
Added | /materials/vgui/loading/hdn_executive.vmt
Modified | /materials/Wall/gen_wall_brick_cream_dirty01.vmt
Added | /scripts/colourcorrection/dark_desaturate.raw
Modified | /maps/hdn_executive.bsp
Modified | /materials/Wall/gen_wall_conc01.vmt
Modified | /bin/server.pdb
Added | /scripts/colourcorrection
Modified | /materials/Wall/gen_wall_stone_damptrim01.vmt
Modified | /materials/models/weapons/v_shotgun/870_diffuse.vmt
Modified | /materials/models/weapons/v_fn2000/fn2000_normal.vtf
Added | /materials/vgui/loading/hdn_origin.vtf
Modified | /materials/Wall/gen_wall_stone_ancient01.vmt
Modified | /bin/server.dll
Deleted | /materials/correction
Modified | /materials/Wall/gen_wall_brick_old03.vmt
Modified | /materials/Wall/gen_wall_stone_ancient02.vmt
Modified | /materials/models/weapons/v_shotgun/marine_hands.vmt
Modified | /materials/Wall/hr_wall_whitebrick01.vmt
Modified | /materials/Wall/gen_wall_stone_ancient03.vmt
Modified | /materials/Wall/gen_wall_brick_old04.vmt
Modified | /materials/vgui/loading/default.vtf
Modified | /materials/vgui/loading/hex_cooler.vtf
Added | /materials/vgui/loading/hdn_executive.vtf
Modified | /materials/detail/detail_floor_asphalt01.vtf
Modified | /materials/floor/mn_tilefloor01.vmt
Modified | /maps/hdn_decay.bsp
Modified | /materials/detail/detail_floor_asphalt02.vtf
Modified | /materials/detail/detail_floor_metal01.vtf
Modified | /materials/Wall/gen_wall_concrete_breezeblock01.vmt
Added | /materials/vgui/loading/hdn_highrise.vmt
Modified | /materials/detail/detail_floor_metal02.vtf
Modified | /materials/Wall/gen_wall_concrete_breezeblock02.vmt
Modified | /materials/Wall/gen_wall_concrete_breezeblock03.vmt
Added | /scripts/colourcorrection/dark_desaturate_cold.raw
Modified | /materials/floor/gen_floor_stone_cobbles01.vmt
Modified | /materials/vgui/loading/hdn_decay.vtf
Modified | /bin/client.pdb
Added | /materials/vgui/loading/hdn_origin.vmt